
#include "YJUI.h"
 	
YUI * createUI( bool withThreads ){
	static YJUI *_ui = 0;
/** FIXME - if used we need to connect it to java first! */
	if (! _ui ){
		_ui = new YJUI(1,  withThreads );
	}
	
	return _ui;
} 

YUI * g_y2ccjast(){
		return createUI(true);
}
